After surprising the players on PS3, PSP and PSVita, the famous series of Media Molecule finally appeared on PS4 with a new team at the helm. Rest assured there is not as illustrious unknowns Sumo Digital was already at work on the Cross-Controller Pack of LittleBigPlanet 2, an experience that seems to have given many ideas to British developers to refresh the formula discovered it six years ago.
Of course this third installment is largely based on the solid foundation of its predecessors and takes up the slogan of the series "Play, Create, Share": we are still dealing with a game dominated by the platform that can in opportunity to venture into other genres (race, reflection, shoot), and whose main characteristic is to offer players all the tools to create and publish their own levels.
Valors the first two parts of the series took place in the World patchwork their suite allows us to discover a new planet called Bunkum: once threatened by three fierce Titans, she was saved by a hero trio remained for a very discreet. But when the young Newton decides to release the Titans by abusing the kindness of Sackboy, it makes it a point to find Oddsock, Toggle and Swoop in order to assist in bringing peace on Bunkum.
In fact, the adventure that took place in the way the game of the goose in previous games is here divided into four episodes: a prologue narrating the dirty trick of Newton and three chapters in which Sackboy will free one by one her future allies. If the first episode follows a similar progression to the first two parts of the series, the three others take a more open approach with a level serving as hub from which you can get started in the various proposed missions. Of course each level contains many score bubbles accumulate to figure prominently in the world rankings of the game, and items to collect to customize your character and scenery. These items will also be the basic building blocks allowing you to unleash your imagination in the level editor.
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If the capacity of each of these new heroes are well thought out and intelligently exploited in different levels, we regret all the same that they complement hardly ever put forward by developers: indeed only the hub of each chapter you allow to switch freely Sackboy hero he has just delivered, other levels requiring you to use the character. We would have liked to qualify for some puzzles that need to use the right hero at the right time, but it will not this time ... Be aware also that Oddsock, Toggle and Swoop are ultimately little used throughout the adventure only with their chapter of a short section in the last level and a dedicated level: pity that we can not enjoy it longer!
Besides the adventure of the quartet is relatively short, requiring five to six hours to be fastened and remaining below ten hours to recover all the hidden objects. We appreciate of course optional levels that require to build his own racing machine or avoid score bubbles, but they remain too few to significantly inflate the life of the game. This observation also applies to Collectabelles, a new currency whose chips are scattered hubs and to purchase new outfits for our heroes.